'RIVEN' Review – An Okay VR Port of an Awesome Game Still Worth Playing (2024)

RIVEN (1997), the sequel to iconic point-and-click puzzle-adventure MYST (1993),just got the VR treatment in its newremake. UnlikeMyst,whichfelt a little too game-y and obtuse at times, Rivenplays a lot more like a modern title, which thanks to Quest and SteamVR support, is true in every sense of the word now. Granted, you’ll need to look past some VR implementation issues which keep it from feeling like a ground-up VR native, although however you play, you’ll beexploring a fascinating world that’s both puzzle-dense and undeniably beautiful at every turn.

RIVEN Details:

Available On:Quest 2/3,SteamVR
Reviewed On:Quest 3, Quest 3 via Link
Release Date:June 25th, 2024
Price:$35
Developer:Cyan Worlds

Gameplay

I know Riven pretty well by now, having shuffled my way around its five PlayStation 1 discsa number of times as a kid. This is the first time popping back in as an adult though, so I kind of get the chance to not only relive a bit of the past, but rediscover puzzles long forgotten, this time in the immersive first-person view of a VR headset.

While I really can’t stop nostalgia coloring some of my experience with the new 3D-renderedRiven, I’ve spent enough time in VR to know where things fit on the VR-port-continuum. Some games feel unnecessarily forced into working with VR, some are indistinguishable from VR-natives, and somewhere in the middle are great games that stillfeellike ports, but that’s okay because they bring enough to the table on their own. That’s where Rivensits—great game that works pretty ok in VR.

If you’re playing it for the first time, you’re in for a patently Cyan experience of deciphering codes, shuffling puzzle pieces around, and visiting (and possibly re-re-revisiting) places, doors, and enigmatic set pieces to figure out the world around you. That’s reason enough to play if you’ve never had the chance. Riven’s puzzle can be tough for the uninitiated, but ultimately morerewarding than Mystthanks to its heaps of environmental storytelling that feels less formulaic, and a lot more organic. More on that in the Immersion section.

'RIVEN' Review – An Okay VR Port of an Awesome Game Still Worth Playing (1)

If you have played before though, many of the game’s puzzles and gadgets are slightly modified from the originals, likely due to the spatial nature of real-time 3D graphics as opposed to the single-frame point-and-click original, which was much more static in how its presented interactive elements. A 27-year-old walkthrough guide that works with the original may still be useful to help with the broad strokes, but you’ll definitely notice differences here and there, with some puzzle elements simplified, or complicated in new ways separate from the original.

One thing that hasn’t changed is there’s still a tonof walking and looping around to do, which is just a feature of the game due to its wide and varied puzzles. You’ll spend a good amount of time circumnavigating one of the game’s five islands for the umpteenth time turn on a thing, to return to a puzzle across the map to see what it did. Then again, that’s just the old school charm and hands-off approachRivenbrings to the table.

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Not only that, but the old school approach to game design makes you rely upon your own spatial memory. There are no map markers, signs, or ‘helpful’ NPCs to guide your way—an aspect of the game that still makes it one of my favorite experiences.

And unlike Myst,you can go a pretty impressive distance through the game with only a few hard roadblocks to stop you, making progression feel very natural. Then again,Rivenis beloved for being more organic in level design, and less formulaic than Myst overall, feeling much less like of a jumble of toys, and more like Cyan’s modern titles Obduction (2016)and Firmament (2023).

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KnowingRiven’s past, I shouldn’t really complain about loading times—they’re certainly faster than shuffling through a broken jewel case filled with PS1 discs—however on Quest you’ll be sitting there for a while waiting for levels to load, the longest of which is the initial startup screen which the game warns “could take a few minutes” to do (it does). From there, whether on Quest or SteamVR, vehicle transitions will constantly toss out 10-second loading screens, which doesn’t sound like much, but happen on both sides of transfers between islands.

Another niggle: there’s no practical way to write down notes so you can remember clues or sketch out solutions, which is precisely what you’ll need to do to decode stuff. You can take a screenshot with the game’s built-in camera system, and that’s about it. I just wish there was a spatial pencil so I could annotate found letters, or somehow keep myself from taking off the headset to write stuff down.

Immersion

I had a chance to play both on Quest 3 natively and PC VR versions. Here’s the breakdown between the two, which most anyone can guess.

On the Quest version you’ll notice a ton of low-res textures and geometry that dynamically chunk-loads into place the closer you get to it. Once things are in place though, at times Riven can be one of the prettiest games on the Quest platform. That’s if there aren’t any NPCs around, which are bloated and a little too cartoony for the game’s lush, natural environment.

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It also seems Cyan is throwing the entire toolbox of Quest performance tricks at you at all times, including what feels like always-on asynchronous spacewarp and glaringly obvious fixed foveated rendering.

Since it was primarily developed for the flatscreen PC crowd, the PC VR version is a fair bit ahead of the Quest 3 native in terms of visuals. Even on ‘Epic’ settings though, you’re bound to notice some oddly applied shaders that make shadows dance about and move when they shouldn’t, and also discrepancies in how shaders work in both eyes, leading to some pretty visible mismatches in shadows and lighting. Still. chunk-loading of areas is mostly minimal and textures are fairly high, making it rightfully a more graphically intense version of the game.

Like Myst, Rivensuffers from middling object interaction, which is a shame considering how many items are strewn about in the game. Oftentimes I’d find myself trying to interact with something, only to find out I wasn’t pressing it correctly, or it wasn’t interactive at all in the first place, making it more of a guessing game than it should be. Here’s me fruitlessly grasping at a weird banana-kiwi thing, then trying to grab a strangely unusable pencil on the same table. Again, I wish I could use that damn pencil.

There is a physical inventory though where you can keep the various books you collect throughout the game, although you can’t use it for anything else.

Whether you’re on Quest or SteamVR, something that never fails to impress is coming to a precipice or turning a bend to find a new, breathtaking scene in front of you.Riven is all about natural beauty, punctuated with megalithic structures that don’t feel nearly as abandoned and lonely as Myst did.

There’s wildlife, sprawling villages, shrines, and plenty of environmental storytelling here to dig into, putting exploration at the forefront. There’s even inhabitants in the world, albeit too skittish to interact with such an obvious outsider.

SEE ALSO6 Things Vision Pro Needs Before It Can Go Mainstream

Comfort

Riven features the full gamut of comfort options in addition to some quality of life options that make things a little easier, but likely less immersive as a result. Traveling between islands is always done on some sort of vehicle, which can be a little jarring for some since it’s fast and a bit jerky.

You can turn vehicles transitions off entirely though, essentially letting you jump right to the next island’s rail station, or put in the option to make windows dirty, which helps ground you a little more in the vehicle’s co*ckpit. The game also offers similar options for instant traversal of stairs and ladders, which otherwise a manually climbable.

Check out the full comfort checklist below:

‘RIVEN’ Comfort Settings – June 25th, 2024

Turning
Artificial turning
Snap-turn
Quick-turn
Smooth-turn
Movement
Artificial movement
Teleport-move
Dash-move
Smooth-move
Blinders
Head-based
Controller-based
Swappable movement hand
Posture
Standing mode
Seated mode
Artificial crouch
Real crouch
Accessibility
Subtitles
Languages

English, French, Italian, German, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish

Dialogue audio
LanguagesEnglish
Adjustable difficulty
Two hands required
Real crouch required
Hearing required
Adjustable player height
'RIVEN' Review – An Okay VR Port of an Awesome Game Still Worth Playing (2024)

FAQs

'RIVEN' Review – An Okay VR Port of an Awesome Game Still Worth Playing? ›

Overall Score: 7.5 – Good

Is the Riven game worth it? ›

Our Verdict. Riven is as impressive, immersive, and unmissable as it's ever been. PC Gamer's got your back Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. Find out more about how we evaluate games and hardware.

How long does it take to beat Riven VR? ›

Updated:
Single-PlayerPolledAverage
Main Story159h 41m
Main + Extras711h 25m
Completionist911h 36m
All PlayStyles3110h 38m

Is Riven as good as Myst? ›

For me it's definitely better than Myst. I consider Myst to be a nice prologue to Riven. It's built different, it's not the "puzzle fest" you get in Myst where you find clues to solve puzzles that looks like puzzles. In Riven you explore mostly a single new bigger world (Riven age).

What is the best selling game of Riven? ›

The best-selling game of 1997, Riven sold 1.5 million copies in one year. After the game's release, Robyn Miller left Cyan to form his own development studio, ending the professional partnership of the two brothers.

Is Riven getting a remake? ›

For me, the Riven remake is a resounding success on several levels, akin to revisiting a favorite childhood destination after a long absence and finding it updated but still feeling like itself.

Is Riven strong right now? ›

Riven Top has a 50.8% win rate with 4.3% pick rate in Emerald + and is currently ranked A tier. Based on our analysis of 70 639 matches in patch 14.17 the best build for Riven is Eclipse, Ionian Boots of Lucidity, Sundered Sky, Death's Dance, and Maw of Malmortius.

Is Riven early game good? ›

Her strong early game and mobility with abilities help her to dominate top lane, as well as give her great ganking ability. She also performs very well in the jungle. After netting a couple of kills early, you should be able to snowball pretty hard.

Can you still play Riven? ›

You can also still play the original Riven: The Sequel to Myst, NOW! Pick up where Myst left off, and plunge into a deceptively beautiful world cursed by bewildering defects and a powerful overseer. Every shadow hides a secret, and appearances might not be what they seem.

How long is the Riven game? ›

When focusing on the main objectives, Riven: The Sequel to Myst is about 9½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 14 Hours to obtain 100% completion.

Is Riven good late? ›

Draven will be able to one-shot the enemy in the late game as long as he watches his positioning and doesn't get caught out. At level 13, Draven will max his second ability. This is great for Draven because it will allow offer him additional protection in the late game.

What lane is best for Riven? ›

Riven is a top lane fighter. She does ok in the early game and can do well in the laning phase thanks to all her mobility from Broken Wings and Valor .

Is Riven a sequel to Myst? ›

Riven's story continues where Myst - and its companion novel, Myst: The Book of Atrus - left off. Your friend Atrus sends you to rescue his beloved wife Catherine, trapped on the slowly collapsing Age of Riven by Gehn.

What is the best starting item for Riven? ›

Eclipse is currently one of the best starting items for Riven and I'll explain when and why to take it, let's first talk about why this item is so good for Riven.

What tier is Riven? ›

Riven top has a 52.08% win rate in Emerald+ on Patch 14.17 coming in at rank 21 of 104 and graded A Tier on the LoL Tierlist. Riven top is a strong counter to Yasuo, Smolder & Yone while Riven is countered most by Cho'Gath, Illaoi & Renekton.

What is the top seller game ever? ›

List of best-selling video games
Rank & TitleSale NumbersRelease Date
#1 Minecraft300,000,000November 18, 2011
#2 Grand Theft Auto V200,000,000September 17, 2013
#3 Tetris (EA)100,000,000September 12, 2006
#4 Wii Sports82,900,000November 19, 2006
8 more rows
Aug 21, 2024

Is Riven really good? : r/myst - RedditReddithttps://www.reddit.com ›

45 votes, 46 comments. Im playing through Riven on stream right now and I feel almost lost. I dont exactly like the game? Dont get me wrong, I LOVED…
Now I've just finished Riven and if you haven't played it: PLAY IT. Riven is a masterclass of puzzle, atmosphere, and writing. I recommend this game to ...
Dare I say better than the original? You bet! A worthy successor to Myst. Riven will keep you at your computer for hours and up all night. | Riven review.

Is Riven good in League of Legends? ›

Riven Top has a 50.9% win rate and 4.2% pick rate in Emerald + and is currently ranked A tier. Below, you will find a very detailed guide for Riven Top, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game. Step up your game with our Riven Top guide!

Should you play Myst before Riven 2024? ›

The best part about Riven is that you don't need to know anything to start. You don't have to play Myst (though I do highly recommend the remaster, also from Cyan Worlds – it's available here), or the original Riven to get started here.

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